Package net.i2p.client.streaming

API, interfaces, and factory for a TCP-like (reliable, authenticated, in order) set of sockets for communicating over the IP-like (unreliable, unauthenticated, unordered) I2P messages. Note that this class is split across two jars, streaming.jar and ministreaming.jar. The interfaces are in ministreaming.jar, but the real work gets done in streaming.jar. Clients must have both jars in their classpath. Most clients will require (only) streaming.jar, ministreaming.jar, and i2p.jar in their classpath to communicate with the router.

When an application wants to use streams, it must fetch an I2PSocketManager from the I2PSocketManagerFactory, which in turn builds its own I2PSession internally. All communication over that I2PSession is handled by the I2PSocketManager, as it imposes its own formatting on the raw messages sent and received. If an application wants to receive streams from other clients on the network, it should access the blocking I2PServerSocket.accept() method, which will provide an I2PSocket when a new one is available. If an application wants to create a new stream to a peer, it should do so with the appropriate I2PSocketManager.connect(net.i2p.data.Destination, net.i2p.client.streaming.I2PSocketOptions) call.

This package also contains the I2PSocketEepGet utility, which is an HTTP client that uses an existing I2PSocketManager.

There is a simple pair of demo applications available in the test directory - net.i2p.client.streaming.StreamSinkServer listens to a destination and dumps the data from all sockets it accepts to individual files, while net.i2p.client.streaming.StreamSinkClient connects to a particular destination and sends a specific amount of random data then disconnects.